beamer -
bmw m5
during free time between work i
managed to finish render of my 2 years old model of bmw m5.
i was really surprised, that model so
old could be good enough for my web presentation.
it was real challenge to examine all
shaders again and adjust them to new render.
because it is an old object i decided to make only studio
lighting. after some critique i
decided to re-render it again, but this will happen in future
(i don't have time to keep playing
with this on my old machine, so i'll do it on new computer).
on side thumbnails you can find some of the old renders and some detail renders. they are really old renders, so be forgiving for their quality. maybe when i re-render this car, i will change them to match ongoing quality.
on side thumbnails you can find some of the old renders and some detail renders. they are really old renders, so be forgiving for their quality. maybe when i re-render this car, i will change them to match ongoing quality.
masters degree - human character
this is my master's degree thesis.
i completely built up whole male mesh
to be ready to animation etc. many
people asked me why i haven't build up female with some big chest,
tiny waist and long legs. i have to
agree that it probably would be more interesting, but i had female
body already done. so i decided to
create a male instead. main picture is
scaled down slice of huge render, where you can even see pits in his
face.
under thumbnails you can find my final poster i used as final work in master's degree thesis (scaled down, because original size was around 18Mpix big). next two images show some wip pictures with some details of body. last one is placed to some (really bad quality) photo i took during holidays in egypt. this scene is nothing to be proud of, but it was enough to show this character. it's basically only background, skylight and for shadows some noise plane. i even had to blur this render to fit it into photo, because of it's poor quality.
under thumbnails you can find my final poster i used as final work in master's degree thesis (scaled down, because original size was around 18Mpix big). next two images show some wip pictures with some details of body. last one is placed to some (really bad quality) photo i took during holidays in egypt. this scene is nothing to be proud of, but it was enough to show this character. it's basically only background, skylight and for shadows some noise plane. i even had to blur this render to fit it into photo, because of it's poor quality.
